37    max = max.
boundedTo(Layouting::Item::hardcodedMaximumSize);
 
   41        max.
setWidth(Layouting::Item::hardcodedMaximumSize.width());
 
   43        max.
setHeight(Layouting::Item::hardcodedMaximumSize.height());
 
 
   53    return Item::hardcodedMinimumSize;
 
 
QSize boundedTo(const QSize &otherSize) const const
QSize expandedTo(const QSize &otherSize) const const
void setHeight(int height)