37 max = max.
boundedTo(Layouting::Item::hardcodedMaximumSize);
41 max.
setWidth(Layouting::Item::hardcodedMaximumSize.width());
43 max.
setHeight(Layouting::Item::hardcodedMaximumSize.height());
53 return Item::hardcodedMinimumSize;
QSize boundedTo(const QSize &otherSize) const const
QSize expandedTo(const QSize &otherSize) const const
void setHeight(int height)