A ScopedConnection is a RAII-style way to make sure a Connection is disconnected.
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#include <signal.h>
A ScopedConnection is a RAII-style way to make sure a Connection is disconnected.
When the ScopedConnections scope ends, the connection this ScopedConnection guards will be disconnected.
Example:
Definition at line 532 of file signal.h.
◆ ScopedConnection() [1/4]
KDBindings::ScopedConnection::ScopedConnection |
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default |
◆ ScopedConnection() [2/4]
◆ ScopedConnection() [3/4]
◆ ScopedConnection() [4/4]
◆ ~ScopedConnection()
KDBindings::ScopedConnection::~ScopedConnection |
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◆ handle() [1/2]
- Returns
- the handle to the connection this instance is managing
Definition at line 578 of file signal.h.
◆ handle() [2/2]
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Definition at line 586 of file signal.h.
◆ operator->() [1/2]
◆ operator->() [2/2]
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Definition at line 602 of file signal.h.
◆ operator=() [1/3]
◆ operator=() [2/3]
◆ operator=() [3/3]
The documentation for this class was generated from the following file: