KDGpu::AccelerationStructure
Module: Public API
AccelerationStructure. 
#include <acceleration_structure.h>
Public Functions
Friends
Public Functions Documentation
function ~AccelerationStructure
function AccelerationStructure
function AccelerationStructure
 | AccelerationStructure(
    AccelerationStructure && other
)
  | 
 
function operator=
 | AccelerationStructure & operator=(
    AccelerationStructure && other
)
  | 
 
function AccelerationStructure
 | AccelerationStructure(
    const AccelerationStructure & 
) =delete
  | 
 
function operator=
 | AccelerationStructure & operator=(
    const AccelerationStructure & 
) =delete
  | 
 
function handle
 | inline const Handle< AccelerationStructure_t > & handle() const
  | 
 
function isValid
 | inline bool isValid() const
  | 
 
function operator Handle< AccelerationStructure_t >
 | inline operator Handle< AccelerationStructure_t >() const
  | 
 
Friends
friend Device
 | friend class Device(
    Device 
);
  | 
 
friend Queue
 | friend class Queue(
    Queue 
);
  | 
 
friend operator==
 | friend KDGPU_EXPORT bool operator==(
    const AccelerationStructure & a,
    const AccelerationStructure & b
);
  | 
 
Updated on 2025-07-08 at 12:01:11 +0000