KDGpu::GraphicsPipeline
Module: Public API
GraphicsPipeline. 
#include <graphics_pipeline.h>
Public Functions
Friends
Public Functions Documentation
function GraphicsPipeline
function ~GraphicsPipeline
function GraphicsPipeline
 | GraphicsPipeline(
    GraphicsPipeline && other
)
  | 
 
function operator=
 | GraphicsPipeline & operator=(
    GraphicsPipeline && other
)
  | 
 
function GraphicsPipeline
 | GraphicsPipeline(
    const GraphicsPipeline & 
) =delete
  | 
 
function operator=
 | GraphicsPipeline & operator=(
    const GraphicsPipeline & 
) =delete
  | 
 
function handle
 | inline const Handle< GraphicsPipeline_t > & handle() const
  | 
 
function isValid
 | inline bool isValid() const
  | 
 
function operator Handle< GraphicsPipeline_t >
 | inline operator Handle< GraphicsPipeline_t >() const
  | 
 
Friends
friend Device
 | friend class Device(
    Device 
);
  | 
 
friend operator==
 | friend KDGPU_EXPORT bool operator==(
    const GraphicsPipeline & a,
    const GraphicsPipeline & b
);
  | 
 
Updated on 2025-07-08 at 12:01:11 +0000