KDGpu::GraphicsPipeline
Module: Public API
GraphicsPipeline.
#include <graphics_pipeline.h>
Public Functions
Friends
Public Functions Documentation
function GraphicsPipeline
function ~GraphicsPipeline
function GraphicsPipeline
| GraphicsPipeline(
GraphicsPipeline && other
)
|
function operator=
| GraphicsPipeline & operator=(
GraphicsPipeline && other
)
|
function GraphicsPipeline
| GraphicsPipeline(
const GraphicsPipeline &
) =delete
|
function operator=
| GraphicsPipeline & operator=(
const GraphicsPipeline &
) =delete
|
function handle
| inline const Handle< GraphicsPipeline_t > & handle() const
|
function isValid
| inline bool isValid() const
|
function operator Handle< GraphicsPipeline_t >
| inline operator Handle< GraphicsPipeline_t >() const
|
Friends
friend Device
| friend class Device(
Device
);
|
friend operator==
| friend KDGPU_EXPORT bool operator==(
const GraphicsPipeline & a,
const GraphicsPipeline & b
);
|
Updated on 2024-11-22 at 00:02:02 +0000