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KDGpu::BlendComponent

#include <graphics_pipeline_options.h>

Public Attributes

Name
BlendOperation operation
BlendFactor srcFactor
BlendFactor dstFactor

Friends

Name
bool operator==(const BlendComponent & , const BlendComponent & )

Public Attributes Documentation

variable operation

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BlendOperation operation { BlendOperation::Add };

variable srcFactor

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BlendFactor srcFactor { BlendFactor::One };

variable dstFactor

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BlendFactor dstFactor { BlendFactor::Zero };

Friends

friend operator==

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friend bool operator==(
    const BlendComponent & ,

    const BlendComponent & 
);

Updated on 2024-12-22 at 00:08:03 +0000