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KDGpu::BufferToTextureCopy

#include <command_recorder.h>

Public Attributes

Name
Handle< Buffer_t > srcBuffer
Handle< Texture_t > dstTexture
TextureLayout dstTextureLayout
std::vector< BufferTextureCopyRegion > regions

Public Attributes Documentation

variable srcBuffer

1
Handle< Buffer_t > srcBuffer;

variable dstTexture

1
Handle< Texture_t > dstTexture;

variable dstTextureLayout

1
TextureLayout dstTextureLayout;

variable regions

1
std::vector< BufferTextureCopyRegion > regions;

Updated on 2024-11-24 at 00:01:30 +0000