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KDGpu::RayTracingShaderGroupOptions

#include <raytracing_pipeline_options.h>

Public Attributes

Name
RayTracingShaderGroupType type
std::optional< uint32_t > generalShaderIndex
std::optional< uint32_t > closestHitShaderIndex
std::optional< uint32_t > anyHitShaderIndex
std::optional< uint32_t > intersectionShaderIndex

Public Attributes Documentation

variable type

1
RayTracingShaderGroupType type;

variable generalShaderIndex

1
std::optional< uint32_t > generalShaderIndex;

variable closestHitShaderIndex

1
std::optional< uint32_t > closestHitShaderIndex;

variable anyHitShaderIndex

1
std::optional< uint32_t > anyHitShaderIndex;

variable intersectionShaderIndex

1
std::optional< uint32_t > intersectionShaderIndex;

Updated on 2024-11-22 at 00:02:00 +0000