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KDGpu::TextureBlitOptions

#include <command_recorder.h>

Public Attributes

Name
Handle< Texture_t > srcTexture
TextureLayout srcLayout
Handle< Texture_t > dstTexture
TextureLayout dstLayout
std::vector< TextureBlitRegion > regions
FilterMode scalingFilter

Public Attributes Documentation

variable srcTexture

1
Handle< Texture_t > srcTexture;

variable srcLayout

1
TextureLayout srcLayout;

variable dstTexture

1
Handle< Texture_t > dstTexture;

variable dstLayout

1
TextureLayout dstLayout;

variable regions

1
std::vector< TextureBlitRegion > regions;

variable scalingFilter

1
FilterMode scalingFilter;

Updated on 2024-11-21 at 00:08:26 +0000