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KDGpu::TextureToBufferCopy

#include <command_recorder.h>

Public Attributes

Name
Handle< Texture_t > srcTexture
TextureLayout srcTextureLayout
Handle< Buffer_t > dstBuffer
std::vector< BufferTextureCopyRegion > regions

Public Attributes Documentation

variable srcTexture

1
Handle< Texture_t > srcTexture;

variable srcTextureLayout

1
TextureLayout srcTextureLayout;

variable dstBuffer

1
Handle< Buffer_t > dstBuffer;

variable regions

1
std::vector< BufferTextureCopyRegion > regions;

Updated on 2024-12-22 at 00:08:03 +0000