Skip to content

KDGpu::VertexAttribute

#include <graphics_pipeline_options.h>

Public Attributes

Name
uint32_t location
uint32_t binding
Format format
DeviceSize offset

Friends

Name
bool operator==(const VertexAttribute & , const VertexAttribute & )

Public Attributes Documentation

variable location

1
uint32_t location;

variable binding

1
uint32_t binding;

variable format

1
Format format;

variable offset

1
DeviceSize offset { 0 };

Friends

friend operator==

1
2
3
4
5
friend bool operator==(
    const VertexAttribute & ,

    const VertexAttribute & 
);

Updated on 2024-09-10 at 00:01:36 +0000