KDGpu::VertexBufferLayout¶
#include <graphics_pipeline_options.h>
Public Attributes¶
| Name | |
|---|---|
| uint32_t | binding | 
| uint32_t | stride | 
| VertexRate | inputRate | 
Friends¶
| Name | |
|---|---|
| bool | operator==(const VertexBufferLayout & , const VertexBufferLayout & ) | 
Public Attributes Documentation¶
variable binding¶
1 |  | 
variable stride¶
1 |  | 
variable inputRate¶
1 |  | 
Friends¶
friend operator==¶
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Updated on 2025-07-08 at 12:01:11 +0000