KDGpu::VertexBufferLayout¶
#include <graphics_pipeline_options.h>
Public Attributes¶
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uint32_t | binding |
uint32_t | stride |
VertexRate | inputRate |
Friends¶
Name | |
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bool | operator==(const VertexBufferLayout & , const VertexBufferLayout & ) |
Public Attributes Documentation¶
variable binding¶
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variable stride¶
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variable inputRate¶
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Friends¶
friend operator==¶
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Updated on 2024-11-22 at 00:02:00 +0000