KDGpu::WaitForTextureUploadOptions
Module: Public API
#include <KDGpu/queue.h>
Public Attributes
Public Attributes Documentation
variable destinationTexture
| Handle< Texture_t > destinationTexture;
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variable dstStages
| PipelineStageFlags dstStages = PipelineStageFlagBit::AllGraphicsBit;
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variable data
| const void * data { nullptr };
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variable byteSize
| DeviceSize byteSize { 0 };
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variable oldLayout
| TextureLayout oldLayout { TextureLayout::Undefined };
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variable newLayout
| TextureLayout newLayout { TextureLayout::Undefined };
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variable regions
| std::vector< BufferTextureCopyRegion > regions;
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variable range
| TextureSubresourceRange range {};
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Updated on 2024-12-22 at 00:08:03 +0000