KDGpu::WaitForTextureUploadOptions
Module: Public API
#include <KDGpu/queue.h>
Public Attributes
Public Attributes Documentation
variable destinationTexture
 | Handle< Texture_t > destinationTexture;
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variable dstStages
 | PipelineStageFlags dstStages = PipelineStageFlagBit::AllGraphicsBit;
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variable data
 | const void * data { nullptr };
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variable byteSize
 | DeviceSize byteSize { 0 };
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variable oldLayout
 | TextureLayout oldLayout { TextureLayout::Undefined };
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variable newLayout
 | TextureLayout newLayout { TextureLayout::Undefined };
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variable regions
 | std::vector< BufferTextureCopyRegion > regions;
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variable range
 | TextureSubresourceRange range {};
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Updated on 2025-07-08 at 12:01:11 +0000