KDGpu::AccelerationStructure
Module: Public API
AccelerationStructure.
#include <acceleration_structure.h>
Public Functions
Friends
Public Functions Documentation
function ~AccelerationStructure
function AccelerationStructure
function AccelerationStructure
| AccelerationStructure(
AccelerationStructure && other
)
|
function operator=
| AccelerationStructure & operator=(
AccelerationStructure && other
)
|
function AccelerationStructure
| AccelerationStructure(
const AccelerationStructure &
) =delete
|
function operator=
| AccelerationStructure & operator=(
const AccelerationStructure &
) =delete
|
function handle
| inline const Handle< AccelerationStructure_t > & handle() const
|
function isValid
| inline bool isValid() const
|
function operator Handle< AccelerationStructure_t >
| inline operator Handle< AccelerationStructure_t >() const
|
Friends
friend Device
| friend class Device(
Device
);
|
friend Queue
| friend class Queue(
Queue
);
|
friend operator==
| friend KDGPU_EXPORT bool operator==(
const AccelerationStructure & a,
const AccelerationStructure & b
);
|
Updated on 2024-11-21 at 00:02:28 +0000