KDGpu::BindGroupLayout
Module: Public API
BindGroupLayout. 
#include <bind_group_layout.h>
Public Functions
Friends
Public Functions Documentation
function BindGroupLayout
function ~BindGroupLayout
function BindGroupLayout
 | BindGroupLayout(
    BindGroupLayout && other
)
  | 
 
function operator=
 | BindGroupLayout & operator=(
    BindGroupLayout && other
)
  | 
 
function BindGroupLayout
 | BindGroupLayout(
    const BindGroupLayout & 
) =delete
  | 
 
function operator=
 | BindGroupLayout & operator=(
    const BindGroupLayout & 
) =delete
  | 
 
function handle
 | inline const Handle< BindGroupLayout_t > & handle() const
  | 
 
function isValid
 | inline bool isValid() const
  | 
 
function operator Handle< BindGroupLayout_t >
 | inline operator Handle< BindGroupLayout_t >() const
  | 
 
function isCompatibleWith
 | bool isCompatibleWith(
    const Handle< BindGroupLayout_t > & other
) const
  | 
 
Friends
friend Device
 | friend class Device(
    Device 
);
  | 
 
friend operator==
 | friend KDGPU_EXPORT bool operator==(
    const BindGroupLayout & a,
    const BindGroupLayout & b
);
  | 
 
Updated on 2025-11-02 at 00:01:42 +0000