KDGpu::BindGroupLayout
Module: Public API
BindGroupLayout.
#include <bind_group_layout.h>
Public Functions
Friends
Public Functions Documentation
function BindGroupLayout
function ~BindGroupLayout
function BindGroupLayout
| BindGroupLayout(
BindGroupLayout && other
)
|
function operator=
| BindGroupLayout & operator=(
BindGroupLayout && other
)
|
function BindGroupLayout
| BindGroupLayout(
const BindGroupLayout &
) =delete
|
function operator=
| BindGroupLayout & operator=(
const BindGroupLayout &
) =delete
|
function handle
| inline const Handle< BindGroupLayout_t > & handle() const
|
function isValid
| inline bool isValid() const
|
function operator Handle< BindGroupLayout_t >
| inline operator Handle< BindGroupLayout_t >() const
|
function isCompatibleWith
| bool isCompatibleWith(
const Handle< BindGroupLayout_t > & other
) const
|
Friends
friend Device
| friend class Device(
Device
);
|
friend operator==
| friend KDGPU_EXPORT bool operator==(
const BindGroupLayout & a,
const BindGroupLayout & b
);
|
Updated on 2024-11-23 at 00:01:15 +0000