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KDGpu::BindGroupLayout

Module: Public API

BindGroupLayout.

#include <bind_group_layout.h>

Public Functions

Name
BindGroupLayout()
~BindGroupLayout()
BindGroupLayout(BindGroupLayout && other)
BindGroupLayout & operator=(BindGroupLayout && other)
BindGroupLayout(const BindGroupLayout & ) =delete
BindGroupLayout & operator=(const BindGroupLayout & ) =delete
const Handle< BindGroupLayout_t > & handle() const
bool isValid() const
operator Handle< BindGroupLayout_t >() const
bool isCompatibleWith(const Handle< BindGroupLayout_t > & other) const

Friends

Name
class Device
KDGPU_EXPORT bool operator==(const BindGroupLayout & a, const BindGroupLayout & b)

Public Functions Documentation

function BindGroupLayout

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BindGroupLayout()

function ~BindGroupLayout

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~BindGroupLayout()

function BindGroupLayout

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BindGroupLayout(
    BindGroupLayout && other
)

function operator=

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BindGroupLayout & operator=(
    BindGroupLayout && other
)

function BindGroupLayout

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BindGroupLayout(
    const BindGroupLayout & 
) =delete

function operator=

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BindGroupLayout & operator=(
    const BindGroupLayout & 
) =delete

function handle

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inline const Handle< BindGroupLayout_t > & handle() const

function isValid

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inline bool isValid() const

function operator Handle< BindGroupLayout_t >

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inline operator Handle< BindGroupLayout_t >() const

function isCompatibleWith

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bool isCompatibleWith(
    const Handle< BindGroupLayout_t > & other
) const

Friends

friend Device

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friend class Device(
    Device 
);

friend operator==

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friend KDGPU_EXPORT bool operator==(
    const BindGroupLayout & a,

    const BindGroupLayout & b
);

Updated on 2024-11-23 at 00:01:15 +0000