KDGpu::BindGroupPool
#include <bind_group_pool.h>
Public Functions
Friends
Public Functions Documentation
function BindGroupPool
function ~BindGroupPool
function BindGroupPool
| BindGroupPool(
BindGroupPool && other
)
|
function operator=
| BindGroupPool & operator=(
BindGroupPool && other
)
|
function BindGroupPool
| BindGroupPool(
const BindGroupPool &
) =delete
|
function operator=
| BindGroupPool & operator=(
const BindGroupPool &
) =delete
|
function handle
| inline const Handle< BindGroupPool_t > & handle() const
|
function isValid
| inline bool isValid() const
|
function operator Handle< BindGroupPool_t >
| inline operator Handle< BindGroupPool_t >() const
|
function reset
function allocatedBindGroupCount
| uint16_t allocatedBindGroupCount() const
|
function maxBindGroupCount
| uint16_t maxBindGroupCount() const
|
Friends
friend Device
| friend class Device(
Device
);
|
friend operator==
| friend KDGPU_EXPORT bool operator==(
const BindGroupPool & a,
const BindGroupPool & b
);
|
Updated on 2025-07-01 at 00:02:08 +0000