KDGpu::BindGroupPool
#include <bind_group_pool.h>
Public Functions
Friends
Public Functions Documentation
function BindGroupPool
function ~BindGroupPool
function BindGroupPool
 | BindGroupPool(
    BindGroupPool && other
)
  | 
 
function operator=
 | BindGroupPool & operator=(
    BindGroupPool && other
)
  | 
 
function BindGroupPool
 | BindGroupPool(
    const BindGroupPool & 
) =delete
  | 
 
function operator=
 | BindGroupPool & operator=(
    const BindGroupPool & 
) =delete
  | 
 
function handle
 | inline const Handle< BindGroupPool_t > & handle() const
  | 
 
function isValid
 | inline bool isValid() const
  | 
 
function operator Handle< BindGroupPool_t >
 | inline operator Handle< BindGroupPool_t >() const
  | 
 
function reset
function allocatedBindGroupCount
 | uint16_t allocatedBindGroupCount() const
  | 
 
function maxBindGroupCount
 | uint16_t maxBindGroupCount() const
  | 
 
Friends
friend Device
 | friend class Device(
    Device 
);
  | 
 
friend operator==
 | friend KDGPU_EXPORT bool operator==(
    const BindGroupPool & a,
    const BindGroupPool & b
);
  | 
 
Updated on 2025-11-02 at 00:01:41 +0000