KDGpu::AttachmentDescription
#include <render_pass_options.h>
Public Attributes
Public Attributes Documentation
| Format format { Format::R8G8B8A8_UNORM };
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variable samples
| SampleCountFlagBits samples { SampleCountFlagBits::Samples1Bit };
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variable loadOperation
| AttachmentLoadOperation loadOperation { AttachmentLoadOperation::Clear };
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variable storeOperation
| AttachmentStoreOperation storeOperation { AttachmentStoreOperation::Store };
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variable stencilLoadOperation
| AttachmentLoadOperation stencilLoadOperation { AttachmentLoadOperation::Clear };
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variable stencilStoreOperation
| AttachmentStoreOperation stencilStoreOperation { AttachmentStoreOperation::Store };
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variable initialLayout
| TextureLayout initialLayout { TextureLayout::Undefined };
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variable finalLayout
| TextureLayout finalLayout { TextureLayout::ColorAttachmentOptimal };
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Updated on 2025-07-01 at 00:02:08 +0000