KDGpu::AttachmentDescription
#include <render_pass_options.h>
Public Attributes
Public Attributes Documentation
 | Format format { Format::R8G8B8A8_UNORM };
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variable samples
 | SampleCountFlagBits samples { SampleCountFlagBits::Samples1Bit };
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variable loadOperation
 | AttachmentLoadOperation loadOperation { AttachmentLoadOperation::Clear };
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variable storeOperation
 | AttachmentStoreOperation storeOperation { AttachmentStoreOperation::Store };
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variable stencilLoadOperation
 | AttachmentLoadOperation stencilLoadOperation { AttachmentLoadOperation::Clear };
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variable stencilStoreOperation
 | AttachmentStoreOperation stencilStoreOperation { AttachmentStoreOperation::Store };
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variable initialLayout
 | TextureLayout initialLayout { TextureLayout::Undefined };
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variable finalLayout
 | TextureLayout finalLayout { TextureLayout::ColorAttachmentOptimal };
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Updated on 2025-11-02 at 00:01:41 +0000