KDGpu::AttachmentDescription
#include <render_pass_options.h>
Public Attributes
Public Attributes Documentation
| Format format { Format::R8G8B8A8_UNORM };
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variable samples
| SampleCountFlagBits samples { SampleCountFlagBits::Samples1Bit };
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variable loadOp
| AttachmentLoadOperation loadOp { AttachmentLoadOperation::Clear };
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variable storeOp
| AttachmentStoreOperation storeOp { AttachmentStoreOperation::Store };
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variable stencilLoadOp
| AttachmentLoadOperation stencilLoadOp { AttachmentLoadOperation::Clear };
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variable stencilstoreOp
| AttachmentStoreOperation stencilstoreOp { AttachmentStoreOperation::Store };
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variable initialLayout
| TextureLayout initialLayout { TextureLayout::Undefined };
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variable finalLayout
| TextureLayout finalLayout { TextureLayout::ColorAttachmentOptimal };
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variable aspectEnabled
| TextureAspectFlags aspectEnabled { TextureAspectFlagBits::None };
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Updated on 2024-11-21 at 00:02:22 +0000