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KDGpu::Attachment::DepthStencilOperations

#include <render_pass_command_recorder_options.h>

Public Attributes

Name
DepthStencilClearValue clearValue
TextureLayout layout

Public Attributes Documentation

variable clearValue

1
DepthStencilClearValue clearValue;

variable layout

1
TextureLayout layout { TextureLayout::DepthStencilAttachmentOptimal };

Updated on 2025-11-02 at 00:01:41 +0000