KDGpu::ComputeShaderStage¶
#include <compute_pipeline_options.h>
Public Attributes¶
Name | |
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Handle< ShaderModule_t > | shaderModule |
std::string | entryPoint |
std::vector< SpecializationConstant > | specializationConstants |
Public Attributes Documentation¶
variable shaderModule¶
1 |
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variable entryPoint¶
1 |
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variable specializationConstants¶
1 |
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Updated on 2024-12-22 at 00:01:23 +0000