KDGpu::DepthStencilOptions
#include <graphics_pipeline_options.h>
Public Attributes
Friends
Public Attributes Documentation
| Format format { Format::UNDEFINED };
|
variable depthTestEnabled
| bool depthTestEnabled { true };
|
variable depthWritesEnabled
| bool depthWritesEnabled { false };
|
variable depthCompareOperation
| CompareOperation depthCompareOperation { CompareOperation::Always };
|
variable stencilTestEnabled
| bool stencilTestEnabled { false };
|
variable stencilFront
| StencilOperationOptions stencilFront;
|
variable stencilBack
| StencilOperationOptions stencilBack;
|
variable resolveDepthStencil
| bool resolveDepthStencil { false };
|
variable depthClampEnabled
| bool depthClampEnabled { false };
|
Friends
friend operator==
| friend bool operator==(
const DepthStencilOptions & ,
const DepthStencilOptions &
);
|
Updated on 2024-12-22 at 00:01:23 +0000