KDGpu::DepthStencilOptions
#include <graphics_pipeline_options.h>
Public Attributes
Friends
Public Attributes Documentation
 | Format format { Format::UNDEFINED };
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variable depthTestEnabled
 | bool depthTestEnabled { true };
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variable depthWritesEnabled
 | bool depthWritesEnabled { false };
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variable depthCompareOperation
 | CompareOperation depthCompareOperation { CompareOperation::Always };
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variable stencilTestEnabled
 | bool stencilTestEnabled { false };
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variable stencilFront
 | StencilOperationOptions stencilFront;
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variable stencilBack
 | StencilOperationOptions stencilBack;
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variable resolveDepthStencil
 | bool resolveDepthStencil { false };
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variable depthClampEnabled
 | bool depthClampEnabled { false };
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Friends
friend operator==
 | friend bool operator==(
    const DepthStencilOptions & ,
    const DepthStencilOptions & 
);
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Updated on 2025-11-02 at 00:01:41 +0000