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KDGpu::DrawMeshIndirectCommand

#include <render_pass_command_recorder.h>

Public Attributes

Name
Handle< Buffer_t > buffer
size_t offset
uint32_t drawCount
uint32_t stride

Public Attributes Documentation

variable buffer

1
Handle< Buffer_t > buffer;

variable offset

1
size_t offset { 0 };

variable drawCount

1
uint32_t drawCount { 0 };

variable stride

1
uint32_t stride { 0 };

Updated on 2024-09-08 at 00:13:08 +0000