KDGpu::DrawMeshIndirectCommand¶
#include <render_pass_command_recorder.h>
Public Attributes¶
Name | |
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Handle< Buffer_t > | buffer |
size_t | offset |
uint32_t | drawCount |
uint32_t | stride |
Public Attributes Documentation¶
variable buffer¶
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variable offset¶
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variable drawCount¶
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variable stride¶
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Updated on 2024-11-21 at 00:02:22 +0000