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KDGpu::DynamicInputAttachmentLocations

#include <graphics_pipeline_options.h>

Public Attributes

Name
std::vector< DynamicAttachmentMapping > inputColorAttachments
DynamicAttachmentMapping inputDepthAttachment
DynamicAttachmentMapping inputStencilAttachment

Friends

Name
bool operator==(const DynamicInputAttachmentLocations & , const DynamicInputAttachmentLocations & )

Public Attributes Documentation

variable inputColorAttachments

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std::vector< DynamicAttachmentMapping > inputColorAttachments;

variable inputDepthAttachment

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DynamicAttachmentMapping inputDepthAttachment;

variable inputStencilAttachment

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DynamicAttachmentMapping inputStencilAttachment;

Friends

friend operator==

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friend bool operator==(
    const DynamicInputAttachmentLocations & ,

    const DynamicInputAttachmentLocations & 
);

Updated on 2025-12-31 at 00:05:01 +0000