KDGpu::DynamicInputAttachmentLocations¶
#include <graphics_pipeline_options.h>
Public Attributes¶
| Name | |
|---|---|
| std::vector< DynamicAttachmentMapping > | inputColorAttachments |
| DynamicAttachmentMapping | inputDepthAttachment |
| DynamicAttachmentMapping | inputStencilAttachment |
Friends¶
| Name | |
|---|---|
| bool | operator==(const DynamicInputAttachmentLocations & , const DynamicInputAttachmentLocations & ) |
Public Attributes Documentation¶
variable inputColorAttachments¶
1 | |
variable inputDepthAttachment¶
1 | |
variable inputStencilAttachment¶
1 | |
Friends¶
friend operator==¶
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Updated on 2026-01-20 at 00:03:52 +0000