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KDGpu::RenderPassCommandRecorderOptions

#include <render_pass_command_recorder_options.h>

Public Attributes

Name
std::vector< ColorAttachment > colorAttachments
DepthStencilAttachment depthStencilAttachment
SampleCountFlagBits samples
uint32_t viewCount
uint32_t framebufferWidth
uint32_t framebufferHeight
uint32_t framebufferArrayLayers
Handle< RenderPass_t > renderPass

Public Attributes Documentation

variable colorAttachments

1
std::vector< ColorAttachment > colorAttachments;

variable depthStencilAttachment

1
DepthStencilAttachment depthStencilAttachment;

variable samples

1
SampleCountFlagBits samples { SampleCountFlagBits::Samples1Bit };

variable viewCount

1
uint32_t viewCount { 1 };

variable framebufferWidth

1
uint32_t framebufferWidth { 0 };

variable framebufferHeight

1
uint32_t framebufferHeight { 0 };

variable framebufferArrayLayers

1
uint32_t framebufferArrayLayers { 0 };

variable renderPass

1
Handle< RenderPass_t > renderPass;

Updated on 2024-11-21 at 00:02:23 +0000