KDGpu::RenderPassCommandRecorderOptions
#include <render_pass_command_recorder_options.h>
Public Attributes
Public Attributes Documentation
variable colorAttachments
| std::vector< ColorAttachment > colorAttachments;
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variable depthStencilAttachment
| DepthStencilAttachment depthStencilAttachment;
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variable samples
| SampleCountFlagBits samples { SampleCountFlagBits::Samples1Bit };
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variable viewCount
| uint32_t viewCount { 1 };
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variable framebufferWidth
| uint32_t framebufferWidth { 0 };
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variable framebufferHeight
| uint32_t framebufferHeight { 0 };
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variable framebufferArrayLayers
| uint32_t framebufferArrayLayers { 0 };
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variable renderPass
| Handle< RenderPass_t > renderPass;
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Updated on 2024-11-21 at 00:02:23 +0000