KDGpu::ShaderStage¶
#include <graphics_pipeline_options.h>
Public Attributes¶
Name | |
---|---|
Handle< ShaderModule_t > | shaderModule |
ShaderStageFlagBits | stage |
std::string | entryPoint |
std::vector< SpecializationConstant > | specializationConstants |
Public Attributes Documentation¶
variable shaderModule¶
1 |
|
variable stage¶
1 |
|
variable entryPoint¶
1 |
|
variable specializationConstants¶
1 |
|
Updated on 2025-02-02 at 00:05:39 +0000