KDGpu::SubpassDescription
#include <render_pass_options.h>
Public Attributes
Public Attributes Documentation
| std::vector< uint32_t > inputAttachmentIndex;
|
variable colorAttachmentIndex
| std::vector< uint32_t > colorAttachmentIndex;
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variable resolveAttachmentIndex
| std::vector< uint32_t > resolveAttachmentIndex;
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variable preserveAttachmentIndex
| std::vector< uint32_t > preserveAttachmentIndex;
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variable depthAttachmentIndex
| std::optional< uint32_t > depthAttachmentIndex;
|
variable viewMask
| std::vector< TextureAspectFlags > inputAttachmentAspects;
|
Updated on 2024-12-22 at 00:01:23 +0000