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KDGpu::TextureBlitRegion

#include <command_recorder.h>

Public Attributes

Name
TextureSubresourceLayers srcSubresource
Offset3D srcOffset
Extent3D srcExtent
TextureSubresourceLayers dstSubresource
Offset3D dstOffset
Extent3D dstExtent

Public Attributes Documentation

variable srcSubresource

1
TextureSubresourceLayers srcSubresource { .aspectMask = TextureAspectFlagBits::ColorBit };

variable srcOffset

1
Offset3D srcOffset {};

variable srcExtent

1
Extent3D srcExtent {};

variable dstSubresource

1
TextureSubresourceLayers dstSubresource { .aspectMask = TextureAspectFlagBits::ColorBit };

variable dstOffset

1
Offset3D dstOffset {};

variable dstExtent

1
Extent3D dstExtent {};

Updated on 2024-09-10 at 00:01:37 +0000