Skip to content

KDGpu::TextureSubresource

#include <texture.h>

Public Attributes

Name
TextureAspectFlags aspectMask
uint32_t mipLevel
uint32_t arrayLayer

Public Attributes Documentation

variable aspectMask

1
TextureAspectFlags aspectMask { TextureAspectFlagBits::ColorBit };

variable mipLevel

1
uint32_t mipLevel { 0 };

variable arrayLayer

1
uint32_t arrayLayer { 0 };

Updated on 2024-12-22 at 00:01:23 +0000