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KDGpu::TextureSubresource

#include <texture.h>

Public Attributes

Name
TextureAspectFlags aspectMask
uint32_t mipLevel
uint32_t arrayLayer

Public Attributes Documentation

variable aspectMask

1
TextureAspectFlags aspectMask { TextureAspectFlagBits::ColorBit };

variable mipLevel

1
uint32_t mipLevel { 0 };

variable arrayLayer

1
uint32_t arrayLayer { 0 };

Updated on 2024-09-10 at 00:01:37 +0000