KDGpu::TextureToHostMemoryCopyRegion
#include <texture.h>
Public Attributes
Public Attributes Documentation
variable srcSubresource
| TextureSubresourceLayers srcSubresource { .aspectMask = TextureAspectFlagBits::ColorBit };
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variable srcOffset
variable srcExtent
variable dstHostMemoryPointer
| void * dstHostMemoryPointer { nullptr };
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variable dstMemoryRowLength
| DeviceSize dstMemoryRowLength { 0 };
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variable dstMemoryImageHeight
| DeviceSize dstMemoryImageHeight { 0 };
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Updated on 2025-07-01 at 00:02:08 +0000