Skip to content

KDGpu::TextureViewBinding

#include <bind_group_description.h>

Public Attributes

Name
Handle< TextureView_t > textureView
TextureLayout layout

Public Attributes Documentation

variable textureView

1
Handle< TextureView_t > textureView {};

variable layout

1
TextureLayout layout { TextureLayout::ShaderReadOnlyOptimal };

Updated on 2025-11-02 at 00:01:41 +0000