Skip to content

KDGpu::TextureViewSamplerBinding

#include <bind_group_description.h>

Public Attributes

Name
Handle< TextureView_t > textureView
Handle< Sampler_t > sampler
TextureLayout layout

Public Attributes Documentation

variable textureView

1
Handle< TextureView_t > textureView {};

variable sampler

1
Handle< Sampler_t > sampler {};

variable layout

1
TextureLayout layout { TextureLayout::ShaderReadOnlyOptimal };

Updated on 2024-12-22 at 00:01:23 +0000