KDGpu::VertexBufferLayout¶
#include <graphics_pipeline_options.h>
Public Attributes¶
| Name | |
|---|---|
| uint32_t | binding |
| uint32_t | stride |
| VertexRate | inputRate |
Friends¶
| Name | |
|---|---|
| bool | operator==(const VertexBufferLayout & , const VertexBufferLayout & ) |
Public Attributes Documentation¶
variable binding¶
1 | |
variable stride¶
1 | |
variable inputRate¶
1 | |
Friends¶
friend operator==¶
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Updated on 2025-11-26 at 00:01:40 +0000