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KDGpu::VulkanAttachmentKey

#include <vulkan_framebuffer.h>

Public Functions

Name
bool operator==(const VulkanAttachmentKey & other) const
bool operator!=(const VulkanAttachmentKey & other) const
void addAttachmentView(const Handle< TextureView_t > & view)

Public Attributes

Name
std::vector< KDGpu::Handle< TextureView_t > > handles

Public Functions Documentation

function operator==

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inline bool operator==(
    const VulkanAttachmentKey & other
) const

function operator!=

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inline bool operator!=(
    const VulkanAttachmentKey & other
) const

function addAttachmentView

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inline void addAttachmentView(
    const Handle< TextureView_t > & view
)

Public Attributes Documentation

variable handles

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std::vector< KDGpu::Handle< TextureView_t > > handles;

Updated on 2025-11-02 at 00:01:41 +0000