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KDXr::CylinderLayer

#include <compositor.h>

Public Attributes

Name
CompositionLayerType type
KDGpu::Handle< ReferenceSpace_t > referenceSpace
CompositionLayerFlags flags
EyeVisibility eyeVisibility
SwapchainSubTexture swapchainSubTexture
Pose pose
float radius
float centralAngle
float aspectRatio

Public Attributes Documentation

variable type

1
CompositionLayerType type;

variable referenceSpace

1
KDGpu::Handle< ReferenceSpace_t > referenceSpace;

variable flags

1
CompositionLayerFlags flags { CompositionLayerFlagBits::MaxEnum };

variable eyeVisibility

1
EyeVisibility eyeVisibility;

variable swapchainSubTexture

1
SwapchainSubTexture swapchainSubTexture {};

variable pose

1
Pose pose {};

variable radius

1
float radius { 0.0f };

variable centralAngle

1
float centralAngle { 0.0f };

variable aspectRatio

1
float aspectRatio { 1.0f };

Updated on 2024-09-10 at 00:01:28 +0000