Kuesa::Serenity::CustomMaterialGenerator
Classes
Types
 | 
Name | 
| using GLTF2Import::Material::KDABCustomMaterial::Property::Variant | 
Variant | 
Functions
 | 
Name | 
| void | 
setValueOnProperty<::Serenity::Texture * >(KDBindings::Property<::Serenity::Texture * > & p, const Variant & value, const std::vector<::Serenity::Texture * > & textures) | 
| void | 
setValueOnProperty< glm::vec2 >(KDBindings::Property< glm::vec2 > & p, const Variant & value, const std::vector<::Serenity::Texture * > & ) | 
| void | 
setValueOnProperty< glm::vec3 >(KDBindings::Property< glm::vec3 > & p, const Variant & value, const std::vector<::Serenity::Texture * > & ) | 
| void | 
setValueOnProperty< glm::vec4 >(KDBindings::Property< glm::vec4 > & p, const Variant & value, const std::vector<::Serenity::Texture * > & ) | 
| Variant | 
getPropertyValueForPropertyName(const String & name, const GLTF2Import::Material & material) | 
template <class... Ts> 
  | 
Overloaded(Ts... ) | 
template <typename T >  void | 
setValueOnProperty(KDBindings::Property< T > & p, const Variant & value, const std::vector<::Serenity::Texture * > & textures) | 
Types Documentation
using Variant
 | using Kuesa::Serenity::CustomMaterialGenerator::Variant = typedef GLTF2Import::Material::KDABCustomMaterial::Property::Variant;
  | 
 
Functions Documentation
function setValueOnProperty<::Serenity::Texture * >
 | void setValueOnProperty<::Serenity::Texture * >(
    KDBindings::Property<::Serenity::Texture * > & p,
    const Variant & value,
    const std::vector<::Serenity::Texture * > & textures
)
  | 
 
function setValueOnProperty< glm::vec2 >
 | void setValueOnProperty< glm::vec2 >(
    KDBindings::Property< glm::vec2 > & p,
    const Variant & value,
    const std::vector<::Serenity::Texture * > & 
)
  | 
 
function setValueOnProperty< glm::vec3 >
 | void setValueOnProperty< glm::vec3 >(
    KDBindings::Property< glm::vec3 > & p,
    const Variant & value,
    const std::vector<::Serenity::Texture * > & 
)
  | 
 
function setValueOnProperty< glm::vec4 >
 | void setValueOnProperty< glm::vec4 >(
    KDBindings::Property< glm::vec4 > & p,
    const Variant & value,
    const std::vector<::Serenity::Texture * > & 
)
  | 
 
function getPropertyValueForPropertyName
 | Variant getPropertyValueForPropertyName(
    const String & name,
    const GLTF2Import::Material & material
)
  | 
 
function Overloaded
 | template <class... Ts>
Overloaded(
    Ts... 
)
  | 
 
function setValueOnProperty
 | template <typename T >
void setValueOnProperty(
    KDBindings::Property< T > & p,
    const Variant & value,
    const std::vector<::Serenity::Texture * > & textures
)
  | 
 
Updated on 2023-07-03 at 11:02:07 +0000