BezierCurve
#include <beziercurve.h>
Public Functions
Public Attributes
|
Name |
QVector3D |
p0 |
QVector3D |
p1 |
QVector3D |
p2 |
QVector3D |
p3 |
glm::vec3 |
p0 |
glm::vec3 |
p1 |
glm::vec3 |
p2 |
glm::vec3 |
p3 |
Friends
Public Functions Documentation
function position
| QVector3D position(
float t
) const
|
function direction
| QVector3D direction(
float t
) const
|
function position
| QVector3D position(
float t
) const
|
function direction
| QVector3D direction(
float t
) const
|
Public Attributes Documentation
variable p0
variable p1
variable p2
variable p3
variable p0
variable p1
variable p2
variable p3
Friends
friend operator==
| friend constexpr friend bool operator==(
const BezierCurve & lhs,
const BezierCurve & rhs
);
|
friend operator!=
| friend constexpr friend bool operator!=(
const BezierCurve & lhs,
const BezierCurve & rhs
);
|
friend operator*
| friend BezierCurve operator*(
const BezierCurve & curve,
float factor
);
|
friend operator*
| friend BezierCurve operator*(
float factor,
const BezierCurve & curve
);
|
friend operator==
| friend constexpr friend bool operator==(
const BezierCurve & lhs,
const BezierCurve & rhs
);
|
friend operator!=
| friend constexpr friend bool operator!=(
const BezierCurve & lhs,
const BezierCurve & rhs
);
|
friend operator*
| friend BezierCurve operator*(
const BezierCurve & curve,
float factor
);
|
friend operator*
| friend BezierCurve operator*(
float factor,
const BezierCurve & curve
);
|
Updated on 2023-07-03 at 11:02:07 +0000