KDGpu::ApiRenderPassCommandRecorder¶
Module: API
#include <api_render_pass_command_recorder.h>
Inherited by KDGpu::VulkanRenderPassCommandRecorder
Public Functions¶
Name | |
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virtual void | setPipeline(const Handle< GraphicsPipeline_t > & pipeline) =0 |
virtual void | setVertexBuffer(uint32_t index, const Handle< Buffer_t > & buffer, DeviceSize offset) =0 |
virtual void | setIndexBuffer(const Handle< Buffer_t > & buffer, DeviceSize offset, IndexType indexType) =0 |
virtual void | setBindGroup(uint32_t group, const Handle< BindGroup_t > & bindGroup, const Handle< PipelineLayout_t > & pipelineLayout, const std::vector< uint32_t > & dynamicBufferOffsets) =0 |
virtual void | setViewport(const Viewport & viewport) =0 |
virtual void | setScissor(const Rect2D & scissor) =0 |
virtual void | setStencilReference(StencilFaceFlags faceMask, int reference) =0 |
virtual void | draw(const DrawCommand & drawCommand) =0 |
virtual void | draw(const std::vector< DrawCommand > & drawCommands) =0 |
virtual void | drawIndexed(const DrawIndexedCommand & drawCommand) =0 |
virtual void | drawIndexed(const std::vector< DrawIndexedCommand > & drawCommands) =0 |
virtual void | drawIndirect(const DrawIndirectCommand & drawCommand) =0 |
virtual void | drawIndirect(const std::vector< DrawIndirectCommand > & drawCommands) =0 |
virtual void | drawIndexedIndirect(const DrawIndexedIndirectCommand & drawCommand) =0 |
virtual void | drawIndexedIndirect(const std::vector< DrawIndexedIndirectCommand > & drawCommands) =0 |
virtual void | pushConstant(const PushConstantRange & constantRange, const void * data) =0 |
virtual void | end() =0 |
Public Functions Documentation¶
function setPipeline¶
1 2 3 |
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Reimplemented by: KDGpu::VulkanRenderPassCommandRecorder::setPipeline
function setVertexBuffer¶
1 2 3 4 5 |
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Reimplemented by: KDGpu::VulkanRenderPassCommandRecorder::setVertexBuffer
function setIndexBuffer¶
1 2 3 4 5 |
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Reimplemented by: KDGpu::VulkanRenderPassCommandRecorder::setIndexBuffer
function setBindGroup¶
1 2 3 4 5 6 |
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Reimplemented by: KDGpu::VulkanRenderPassCommandRecorder::setBindGroup
function setViewport¶
1 2 3 |
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Reimplemented by: KDGpu::VulkanRenderPassCommandRecorder::setViewport
function setScissor¶
1 2 3 |
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Reimplemented by: KDGpu::VulkanRenderPassCommandRecorder::setScissor
function setStencilReference¶
1 2 3 4 |
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Reimplemented by: KDGpu::VulkanRenderPassCommandRecorder::setStencilReference
function draw¶
1 2 3 |
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Reimplemented by: KDGpu::VulkanRenderPassCommandRecorder::draw
function draw¶
1 2 3 |
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Reimplemented by: KDGpu::VulkanRenderPassCommandRecorder::draw
function drawIndexed¶
1 2 3 |
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Reimplemented by: KDGpu::VulkanRenderPassCommandRecorder::drawIndexed
function drawIndexed¶
1 2 3 |
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Reimplemented by: KDGpu::VulkanRenderPassCommandRecorder::drawIndexed
function drawIndirect¶
1 2 3 |
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Reimplemented by: KDGpu::VulkanRenderPassCommandRecorder::drawIndirect
function drawIndirect¶
1 2 3 |
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Reimplemented by: KDGpu::VulkanRenderPassCommandRecorder::drawIndirect
function drawIndexedIndirect¶
1 2 3 |
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Reimplemented by: KDGpu::VulkanRenderPassCommandRecorder::drawIndexedIndirect
function drawIndexedIndirect¶
1 2 3 |
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Reimplemented by: KDGpu::VulkanRenderPassCommandRecorder::drawIndexedIndirect
function pushConstant¶
1 2 3 4 |
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Reimplemented by: KDGpu::VulkanRenderPassCommandRecorder::pushConstant
function end¶
1 |
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Reimplemented by: KDGpu::VulkanRenderPassCommandRecorder::end
Updated on 2024-12-22 at 00:08:03 +0000