KDGpu::VulkanRenderPassCommandRecorder
Module: Vulkan
VulkanRenderPassCommandRecorder. 
#include <vulkan_render_pass_command_recorder.h>
Inherits from KDGpu::ApiRenderPassCommandRecorder
Public Functions
 | 
Name | 
 | 
VulkanRenderPassCommandRecorder(VkCommandBuffer _commandBuffer, VkRect2D _renderArea, VulkanResourceManager * _vulkanResourceManager, const Handle< Device_t > & _deviceHandle) | 
| virtual void | 
setPipeline(const Handle< GraphicsPipeline_t > & pipeline) | 
| virtual void | 
setVertexBuffer(uint32_t index, const Handle< Buffer_t > & buffer, DeviceSize offset) | 
| virtual void | 
setIndexBuffer(const Handle< Buffer_t > & buffer, DeviceSize offset, IndexType indexType) | 
| virtual void | 
setBindGroup(uint32_t group, const Handle< BindGroup_t > & bindGroup, const Handle< PipelineLayout_t > & pipelineLayout, const std::vector< uint32_t > & dynamicBufferOffsets) | 
| virtual void | 
setViewport(const Viewport & viewport) | 
| virtual void | 
setScissor(const Rect2D & scissor) | 
| virtual void | 
setStencilReference(StencilFaceFlags faceMask, int reference) | 
| virtual void | 
draw(const DrawCommand & drawCommand) | 
| virtual void | 
draw(const std::vector< DrawCommand > & drawCommands) | 
| virtual void | 
drawIndexed(const DrawIndexedCommand & drawCommand) | 
| virtual void | 
drawIndexed(const std::vector< DrawIndexedCommand > & drawCommands) | 
| virtual void | 
drawIndirect(const DrawIndirectCommand & drawCommand) | 
| virtual void | 
drawIndirect(const std::vector< DrawIndirectCommand > & drawCommands) | 
| virtual void | 
drawIndexedIndirect(const DrawIndexedIndirectCommand & drawCommand) | 
| virtual void | 
drawIndexedIndirect(const std::vector< DrawIndexedIndirectCommand > & drawCommands) | 
| virtual void | 
pushConstant(const PushConstantRange & constantRange, const void * data) | 
| virtual void | 
end() | 
Public Attributes
Public Functions Documentation
function VulkanRenderPassCommandRecorder
 | explicit VulkanRenderPassCommandRecorder(
    VkCommandBuffer _commandBuffer,
    VkRect2D _renderArea,
    VulkanResourceManager * _vulkanResourceManager,
    const Handle< Device_t > & _deviceHandle
)
  | 
 
function setPipeline
 | virtual void setPipeline(
    const Handle< GraphicsPipeline_t > & pipeline
)
  | 
 
Reimplements: KDGpu::ApiRenderPassCommandRecorder::setPipeline
function setVertexBuffer
 | virtual void setVertexBuffer(
    uint32_t index,
    const Handle< Buffer_t > & buffer,
    DeviceSize offset
)
  | 
 
Reimplements: KDGpu::ApiRenderPassCommandRecorder::setVertexBuffer
function setIndexBuffer
 | virtual void setIndexBuffer(
    const Handle< Buffer_t > & buffer,
    DeviceSize offset,
    IndexType indexType
)
  | 
 
Reimplements: KDGpu::ApiRenderPassCommandRecorder::setIndexBuffer
function setBindGroup
 | virtual void setBindGroup(
    uint32_t group,
    const Handle< BindGroup_t > & bindGroup,
    const Handle< PipelineLayout_t > & pipelineLayout,
    const std::vector< uint32_t > & dynamicBufferOffsets
)
  | 
 
Reimplements: KDGpu::ApiRenderPassCommandRecorder::setBindGroup
function setViewport
 | virtual void setViewport(
    const Viewport & viewport
)
  | 
 
Reimplements: KDGpu::ApiRenderPassCommandRecorder::setViewport
function setScissor
 | virtual void setScissor(
    const Rect2D & scissor
)
  | 
 
Reimplements: KDGpu::ApiRenderPassCommandRecorder::setScissor
function setStencilReference
 | virtual void setStencilReference(
    StencilFaceFlags faceMask,
    int reference
)
  | 
 
Reimplements: KDGpu::ApiRenderPassCommandRecorder::setStencilReference
function draw
 | virtual void draw(
    const DrawCommand & drawCommand
)
  | 
 
Reimplements: KDGpu::ApiRenderPassCommandRecorder::draw
function draw
 | virtual void draw(
    const std::vector< DrawCommand > & drawCommands
)
  | 
 
Reimplements: KDGpu::ApiRenderPassCommandRecorder::draw
function drawIndexed
 | virtual void drawIndexed(
    const DrawIndexedCommand & drawCommand
)
  | 
 
Reimplements: KDGpu::ApiRenderPassCommandRecorder::drawIndexed
function drawIndexed
 | virtual void drawIndexed(
    const std::vector< DrawIndexedCommand > & drawCommands
)
  | 
 
Reimplements: KDGpu::ApiRenderPassCommandRecorder::drawIndexed
function drawIndirect
 | virtual void drawIndirect(
    const DrawIndirectCommand & drawCommand
)
  | 
 
Reimplements: KDGpu::ApiRenderPassCommandRecorder::drawIndirect
function drawIndirect
 | virtual void drawIndirect(
    const std::vector< DrawIndirectCommand > & drawCommands
)
  | 
 
Reimplements: KDGpu::ApiRenderPassCommandRecorder::drawIndirect
function drawIndexedIndirect
 | virtual void drawIndexedIndirect(
    const DrawIndexedIndirectCommand & drawCommand
)
  | 
 
Reimplements: KDGpu::ApiRenderPassCommandRecorder::drawIndexedIndirect
function drawIndexedIndirect
 | virtual void drawIndexedIndirect(
    const std::vector< DrawIndexedIndirectCommand > & drawCommands
)
  | 
 
Reimplements: KDGpu::ApiRenderPassCommandRecorder::drawIndexedIndirect
function pushConstant
 | virtual void pushConstant(
    const PushConstantRange & constantRange,
    const void * data
)
  | 
 
Reimplements: KDGpu::ApiRenderPassCommandRecorder::pushConstant
function end
Reimplements: KDGpu::ApiRenderPassCommandRecorder::end
Public Attributes Documentation
variable commandBuffer
 | VkCommandBuffer commandBuffer { VK_NULL_HANDLE };
  | 
 
variable renderArea
variable vulkanResourceManager
 | VulkanResourceManager * vulkanResourceManager { nullptr };
  | 
 
variable deviceHandle
 | Handle< Device_t > deviceHandle;
  | 
 
variable pipeline
 | Handle< GraphicsPipeline_t > pipeline;
  | 
 
variable firstPipelineWasSet
 | bool firstPipelineWasSet { false };
  | 
 
Updated on 2025-07-08 at 12:01:11 +0000