KDGpu::RayTracingPipelineOptions¶
#include <raytracing_pipeline_options.h>
Public Attributes¶
| Name | |
|---|---|
| std::string_view | label |
| std::vector< ShaderStage > | shaderStages |
| std::vector< RayTracingShaderGroupOptions > | shaderGroups |
| Handle< PipelineLayout_t > | layout |
| uint32_t | maxRecursionDepth |
Public Attributes Documentation¶
variable label¶
1 | |
variable shaderStages¶
1 | |
variable shaderGroups¶
1 | |
variable layout¶
1 | |
variable maxRecursionDepth¶
1 | |
Updated on 2025-07-08 at 12:01:11 +0000