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KDGpu::Attachment

#include <render_pass_command_recorder_options.h>

Public Classes

Name
struct ColorOperations
struct DepthStencilOperations

Public Attributes

Name
Handle< TextureView_t > view
Handle< TextureView_t > resolveView
std::optional< ColorOperations > color
std::optional< DepthStencilOperations > depth

Public Attributes Documentation

variable view

1
Handle< TextureView_t > view;

variable resolveView

1
Handle< TextureView_t > resolveView;

variable color

1
std::optional< ColorOperations > color;

variable depth

1
std::optional< DepthStencilOperations > depth;

Updated on 2025-07-01 at 00:02:08 +0000