Skip to content

KDGpu::GraphicsPipelineOptions::DynamicRendering

#include <graphics_pipeline_options.h>

Public Attributes

Name
bool enabled
std::optional< DynamicInputAttachmentLocations > dynamicInputLocations
std::optional< DynamicOutputAttachmentLocations > dynamicOutputLocations

Friends

Name
bool operator==(const DynamicRendering & , const DynamicRendering & )

Public Attributes Documentation

variable enabled

1
bool enabled = false;

variable dynamicInputLocations

1
std::optional< DynamicInputAttachmentLocations > dynamicInputLocations;

variable dynamicOutputLocations

1
std::optional< DynamicOutputAttachmentLocations > dynamicOutputLocations;

Friends

friend operator==

1
2
3
4
5
friend bool operator==(
    const DynamicRendering & ,

    const DynamicRendering & 
);

Updated on 2025-12-31 at 00:05:01 +0000