KDGpu::RayTracingPipelineOptions¶
#include <raytracing_pipeline_options.h>
Public Attributes¶
| Name | |
|---|---|
| std::string_view | label | 
| std::vector< ShaderStage > | shaderStages | 
| std::vector< RayTracingShaderGroupOptions > | shaderGroups | 
| Handle< PipelineLayout_t > | layout | 
| uint32_t | maxRecursionDepth | 
Public Attributes Documentation¶
variable label¶
1 |  | 
variable shaderStages¶
1 |  | 
variable shaderGroups¶
1 |  | 
variable layout¶
1 |  | 
variable maxRecursionDepth¶
1 |  | 
Updated on 2025-11-02 at 00:01:41 +0000