KDGpu::RenderPassCommandRecorderWithRenderPassOptions
#include <render_pass_command_recorder_options.h>
Public Attributes
Public Attributes Documentation
variable renderPass
 | Handle< RenderPass_t > renderPass;
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variable attachments
 | std::vector< Attachment > attachments;
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variable samples
 | SampleCountFlagBits samples { SampleCountFlagBits::Samples1Bit };
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variable viewCount
 | uint32_t viewCount { 1 };
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variable framebufferWidth
 | uint32_t framebufferWidth { 0 };
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variable framebufferHeight
 | uint32_t framebufferHeight { 0 };
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variable framebufferArrayLayers
 | uint32_t framebufferArrayLayers { 0 };
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Updated on 2025-11-02 at 00:01:41 +0000