KDGpu::VulkanFramebufferKey
#include <vulkan_framebuffer.h>
Public Functions
Public Attributes
Public Functions Documentation
function operator==
| inline bool operator==(
const VulkanFramebufferKey & other
) const
|
function operator!=
| inline bool operator!=(
const VulkanFramebufferKey & other
) const
|
Public Attributes Documentation
variable renderPass
| Handle< RenderPass_t > renderPass;
|
variable attachmentsKey
| VulkanAttachmentKey attachmentsKey;
|
variable width
variable height
variable layers
variable viewCount
| uint32_t viewCount { 0 };
|
Updated on 2024-11-25 at 00:15:03 +0000