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IroMatteAddFogMaterial

#include <iromatteaddfogmaterial.h>

Inherits from Kuesa::Serenity::IroMatteAddMaterial, Kuesa::Serenity::GLTF2Material, Serenity::Material

Public Functions

Name
IroMatteAddFogMaterial()
~IroMatteAddFogMaterial()
std::vector< uint8_t > uboData(uint32_t set, uint32_t binding) const

Protected Functions

Name
virtual void updateShader() override

Public Attributes

Name
Property< float > fogNearDistance
Property< float > fogFarDistance
Property< glm::vec4 > fogColor

Additional inherited members

Public Classes inherited from Kuesa::Serenity::IroMatteAddMaterial

Name
struct UboData

Public Functions inherited from Kuesa::Serenity::IroMatteAddMaterial

Name
IroMatteAddMaterial()
~IroMatteAddMaterial()
virtual std::optional< ComponentCountAndGenerator > callBackAndComponentCountForPropertyName(const String & propertyName) override

Public Attributes inherited from Kuesa::Serenity::IroMatteAddMaterial

Name
Property< glm::vec3 > matteFilter
Property< glm::vec3 > uvOffset
Property<::Serenity::Texture * > matteMap
Property< float > matteGain
Property< float > postGain
Property< float > postVertexColor
Property< bool > usesMatteMap

Public Types inherited from Kuesa::Serenity::GLTF2Material

Name
enum BlendMode { Opaque, Blend, Mask}
enum MeshType { Skybox, Background, Regular}
using std::shared_ptr<::Serenity::AnimationCallback > CallBackPtr
using std::function< CallBackPtr(GLTF2Material *)> CallBackGenerator
using std::pair< int, CallBackGenerator > ComponentCountAndGenerator

Public Functions inherited from Kuesa::Serenity::GLTF2Material

Name
~GLTF2Material()
virtual std::optional< ComponentCountAndGenerator > callBackAndComponentCountForPropertyName(const String & propertyName)
const MeshType meshType() const

Protected Functions inherited from Kuesa::Serenity::GLTF2Material

Name
GLTF2Material()

Public Attributes inherited from Kuesa::Serenity::GLTF2Material

Name
Property< bool > hasNormalAttribute
Property< bool > hasTangentAttribute
Property< bool > hasTexCoordAttribute
Property< bool > hasTexCoord1Attribute
Property< bool > hasColorAttribute
Property< bool > baseColorUsesTexCoord1
Property< Color > baseColorFactor
Property<::Serenity::Texture * > baseColorMap
Property< BlendMode > blendMode
Property< float > alphaCutOff

Protected Attributes inherited from Kuesa::Serenity::GLTF2Material

Name
MeshType m_meshType

Public Functions Documentation

function IroMatteAddFogMaterial

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IroMatteAddFogMaterial()

function ~IroMatteAddFogMaterial

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~IroMatteAddFogMaterial()

function uboData

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std::vector< uint8_t > uboData(
    uint32_t set,
    uint32_t binding
) const

Protected Functions Documentation

function updateShader

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virtual void updateShader() override

Reimplements: Kuesa::Serenity::IroMatteAddMaterial::updateShader

Public Attributes Documentation

variable fogNearDistance

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Property< float > fogNearDistance;

variable fogFarDistance

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Property< float > fogFarDistance;

variable fogColor

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Property< glm::vec4 > fogColor;

Updated on 2022-10-18 at 11:12:51 +0200