Kuesa::Qt3D::UnlitEffect
Module: Kuesa Qt 3D API
Kuesa::Qt3D::UnlitEffect is a Qt3DRender::QEffect for Kuesa::Qt3D::UnlitMaterial. It provides several properties used to configure the material effect. This is done using a custom shader graph and activating/deactivating different set of nodes of the graph depending on the effect configuration. More...
#include <Kuesa/Qt3D/api/materials/unliteffect.h>
Inherits from Kuesa::Qt3D::GLTF2MaterialEffect, Qt3DRender::QEffect
Public Slots
Public Signals
Public Functions
Public Properties
Additional inherited members
Public Slots inherited from Kuesa::Qt3D::GLTF2MaterialEffect
Public Signals inherited from Kuesa::Qt3D::GLTF2MaterialEffect
Public Functions inherited from Kuesa::Qt3D::GLTF2MaterialEffect
Protected Functions inherited from Kuesa::Qt3D::GLTF2MaterialEffect
Public Properties inherited from Kuesa::Qt3D::GLTF2MaterialEffect
Detailed Description
| class Kuesa::Qt3D::UnlitEffect;
|
Kuesa::Qt3D::UnlitEffect is a Qt3DRender::QEffect for Kuesa::Qt3D::UnlitMaterial. It provides several properties used to configure the material effect. This is done using a custom shader graph and activating/deactivating different set of nodes of the graph depending on the effect configuration.
Since: Kuesa 2.0
Note: Kuesa::Qt3D::UnlitEffect is used to configure the effect for a material, but property values must be provided through Kuesa::Qt3D::UnlitMaterial. Therefore, this effect must be added to a Kuesa.UnlitMaterial.
Public Slots Documentation
slot setBaseColorMapEnabled
| void setBaseColorMapEnabled(
bool enabled
)
|
Public Signals Documentation
signal baseColorMapEnabledChanged
| void baseColorMapEnabledChanged(
bool enabled
)
|
Public Functions Documentation
function UnlitEffect
| explicit UnlitEffect(
Qt3DCore::QNode * parent =nullptr
)
|
function ~UnlitEffect
function isBaseColorMapEnabled
| bool isBaseColorMapEnabled() const
|
Public Property Documentation
property baseColorMapEnabled
| bool baseColorMapEnabled;
|
Updated on 2022-10-18 at 11:12:52 +0200