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Kuesa::Serenity::IroMatteSkyboxMaterial

Module: Kuesa Serenity API

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#include <Kuesa/Serenity/api/iro-materials/iromatteskybox/iromatteskyboxmaterial.h>

Inherits from Kuesa::Serenity::GLTF2Material, Serenity::Material

Public Classes

Name
struct UboData

Public Functions

Name
IroMatteSkyboxMaterial()
~IroMatteSkyboxMaterial()
std::vector< uint8_t > uboData(uint32_t set, uint32_t binding) const
virtual std::optional< ComponentCountAndGenerator > callBackAndComponentCountForPropertyName(const String & propertyName) override

Protected Functions

Name
virtual void updateShader()

Public Attributes

Name
Property< glm::vec3 > matteFilter
Property< glm::vec3 > uvOffset
Property<::Serenity::Texture * > matteMap
Property< float > matteGain
Property< float > postGain
Property< float > postVertexColor
Property< bool > usesMatteMap

Additional inherited members

Public Types inherited from Kuesa::Serenity::GLTF2Material

Name
enum BlendMode { Opaque, Blend, Mask}
enum MeshType { Skybox, Background, Regular}
using std::shared_ptr<::Serenity::AnimationCallback > CallBackPtr
using std::function< CallBackPtr(GLTF2Material *)> CallBackGenerator
using std::pair< int, CallBackGenerator > ComponentCountAndGenerator

Public Functions inherited from Kuesa::Serenity::GLTF2Material

Name
~GLTF2Material()
const MeshType meshType() const

Protected Functions inherited from Kuesa::Serenity::GLTF2Material

Name
GLTF2Material()

Public Attributes inherited from Kuesa::Serenity::GLTF2Material

Name
Property< bool > hasNormalAttribute
Property< bool > hasTangentAttribute
Property< bool > hasTexCoordAttribute
Property< bool > hasTexCoord1Attribute
Property< bool > hasColorAttribute
Property< bool > baseColorUsesTexCoord1
Property< Color > baseColorFactor
Property<::Serenity::Texture * > baseColorMap
Property< BlendMode > blendMode
Property< float > alphaCutOff

Protected Attributes inherited from Kuesa::Serenity::GLTF2Material

Name
MeshType m_meshType

Detailed Description

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class Kuesa::Serenity::IroMatteSkyboxMaterial;

Since: Kuesa 2.0

\inherits{Kuesa::Serenity::GLTF2Material}

Public Functions Documentation

function IroMatteSkyboxMaterial

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IroMatteSkyboxMaterial()

function ~IroMatteSkyboxMaterial

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~IroMatteSkyboxMaterial()

function uboData

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std::vector< uint8_t > uboData(
    uint32_t set,
    uint32_t binding
) const

function callBackAndComponentCountForPropertyName

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virtual std::optional< ComponentCountAndGenerator > callBackAndComponentCountForPropertyName(
    const String & propertyName
) override

Reimplements: Kuesa::Serenity::GLTF2Material::callBackAndComponentCountForPropertyName

Protected Functions Documentation

function updateShader

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virtual void updateShader()

Public Attributes Documentation

variable matteFilter

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Property< glm::vec3 > matteFilter { { 0.0f, 0.0f, 0.0f } };

variable uvOffset

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Property< glm::vec3 > uvOffset { { 0.0f, 0.0f, 0.0f } };

variable matteMap

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Property<::Serenity::Texture * > matteMap { nullptr };

variable matteGain

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Property< float > matteGain { 0.0f };

variable postGain

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Property< float > postGain { 0.0f };

variable postVertexColor

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Property< float > postVertexColor { 0.0f };

variable usesMatteMap

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Property< bool > usesMatteMap { false };

Updated on 2022-10-18 at 11:12:51 +0200