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Kuesa::Qt3D::FXUtils

Functions

Name
Qt3DRender::QTechnique * makeTechnique(Qt3DRender::QGraphicsApiFilter::Api api, int majorVersion, int minorVersion, Qt3DRender::QGraphicsApiFilter::OpenGLProfile profile, const QString & vertexShader, const QString & fragShaderGraphPath, const QString & passFilterName, const QString & passFilterValue)
Qt3DRender::QTechnique * makeTechnique(Qt3DRender::QGraphicsApiFilter::Api api, int majorVersion, int minorVersion, Qt3DRender::QGraphicsApiFilter::OpenGLProfile profile, const QString & vertexShader, Qt3DRender::QShaderProgramBuilder * shaderBuilder, const QString & passFilterName, const QString & passFilterValue)
Qt3DRender::QTechnique * makeTechnique(Qt3DRender::QGraphicsApiFilter::Api api, int majorVersion, int minorVersion, Qt3DRender::QGraphicsApiFilter::OpenGLProfile profile)
Qt3DRender::QRenderPass * createRenderPass(const QString & passName, const QVariant & passValue)
Qt3DRender::QRenderPassFilter * createRenderPassFilter(const QString & name, const QVariant & value, Qt3DCore::QNode * parent)

Functions Documentation

function makeTechnique

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Qt3DRender::QTechnique * makeTechnique(
    Qt3DRender::QGraphicsApiFilter::Api api,
    int majorVersion,
    int minorVersion,
    Qt3DRender::QGraphicsApiFilter::OpenGLProfile profile,
    const QString & vertexShader,
    const QString & fragShaderGraphPath,
    const QString & passFilterName,
    const QString & passFilterValue
)

function makeTechnique

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Qt3DRender::QTechnique * makeTechnique(
    Qt3DRender::QGraphicsApiFilter::Api api,
    int majorVersion,
    int minorVersion,
    Qt3DRender::QGraphicsApiFilter::OpenGLProfile profile,
    const QString & vertexShader,
    Qt3DRender::QShaderProgramBuilder * shaderBuilder,
    const QString & passFilterName,
    const QString & passFilterValue
)

function makeTechnique

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Qt3DRender::QTechnique * makeTechnique(
    Qt3DRender::QGraphicsApiFilter::Api api,
    int majorVersion,
    int minorVersion,
    Qt3DRender::QGraphicsApiFilter::OpenGLProfile profile
)

function createRenderPass

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Qt3DRender::QRenderPass * createRenderPass(
    const QString & passName,
    const QVariant & passValue
)

function createRenderPassFilter

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Qt3DRender::QRenderPassFilter * createRenderPassFilter(
    const QString & name,
    const QVariant & value,
    Qt3DCore::QNode * parent
)

Updated on 2022-10-18 at 11:12:51 +0200