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SceneController

#include <scenecontroller.h>

Inherits from Serenity::Entity

Inherited by DriverAssistController, OsmController, ShowroomController, StaticSceneController

Public Functions

Name
SceneController(Serenity::LayerManager * layerManager)
~SceneController() override
void deleteLater()
virtual void cleanup() =0

Protected Attributes

Name
Kuesa::Serenity::AssetCollections m_assetCollections
Serenity::LayerManager * m_layerManager

Public Functions Documentation

function SceneController

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explicit SceneController(
    Serenity::LayerManager * layerManager
)

function ~SceneController

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~SceneController() override

function deleteLater

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void deleteLater()

function cleanup

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virtual void cleanup() =0

Reimplemented by: DriverAssistController::cleanup, OsmController::cleanup, ShowroomController::cleanup, StaticSceneController::cleanup

Protected Attributes Documentation

variable m_assetCollections

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Kuesa::Serenity::AssetCollections m_assetCollections {};

variable m_layerManager

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Serenity::LayerManager * m_layerManager = nullptr;

Updated on 2023-07-03 at 11:02:07 +0000