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StaticSceneController

#include <staticscenecontroller.h>

Inherits from SceneController, Serenity::Entity

Public Functions

Name
StaticSceneController(Serenity::LayerManager * layerManager, const String & sourcePath)
~StaticSceneController()
virtual void cleanup() override

Public Attributes

Name
KDBindings::Property<::Serenity::Camera * > camera

Additional inherited members

Public Functions inherited from SceneController

Name
SceneController(Serenity::LayerManager * layerManager)
~SceneController() override
void deleteLater()

Protected Attributes inherited from SceneController

Name
Kuesa::Serenity::AssetCollections m_assetCollections
Serenity::LayerManager * m_layerManager

Public Functions Documentation

function StaticSceneController

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explicit StaticSceneController(
    Serenity::LayerManager * layerManager,
    const String & sourcePath
)

function ~StaticSceneController

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~StaticSceneController()

function cleanup

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virtual void cleanup() override

Reimplements: SceneController::cleanup

Public Attributes Documentation

variable camera

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KDBindings::Property<::Serenity::Camera * > camera { nullptr };

Updated on 2023-07-03 at 11:02:07 +0000