KDGpu::VertexOptions¶
#include <graphics_pipeline_options.h>
Public Attributes¶
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std::vector< VertexBufferLayout > | buffers |
std::vector< VertexAttribute > | attributes |
Friends¶
Name | |
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bool | operator==(const VertexOptions & , const VertexOptions & ) |
Public Attributes Documentation¶
variable buffers¶
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variable attributes¶
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Friends¶
friend operator==¶
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Updated on 2024-12-22 at 00:08:03 +0000