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Kuesa::Serenity::AnimationGenerator

#include <animationgenerator.h>

Public Types

Name
using std::unique_ptr<::Serenity::AnimationClip > AnimationClipPtr
using ::Serenity::ChannelMapper * ChannelMapperPtr
using std::pair< AnimationClipPtr, ChannelMapperPtr > ClipAndMapper

Public Functions

Name
void registerDefaultAnimatables()
std::vector< ClipAndMapper > generate(const GLTF2Import::GLTF2Context * context, const Serenity::SceneGenerator::SceneGraphResources * resouces)

Public Types Documentation

using AnimationClipPtr

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using Kuesa::Serenity::AnimationGenerator::AnimationClipPtr =  std::unique_ptr<::Serenity::AnimationClip>;

using ChannelMapperPtr

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using Kuesa::Serenity::AnimationGenerator::ChannelMapperPtr =  ::Serenity::ChannelMapper *;

using ClipAndMapper

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using Kuesa::Serenity::AnimationGenerator::ClipAndMapper =  std::pair<AnimationClipPtr, ChannelMapperPtr>;

Public Functions Documentation

function registerDefaultAnimatables

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static void registerDefaultAnimatables()

function generate

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std::vector< ClipAndMapper > generate(
    const GLTF2Import::GLTF2Context * context,
    const Serenity::SceneGenerator::SceneGraphResources * resouces
)

Updated on 2022-10-18 at 11:12:51 +0200